Alan Wake 2 patch stops Alex Casey from “t-posing menacingly”

Remedy's stunning horror title gets some unintended creepiness fixed as the latest Alan Wake 2 patch gets rid of creepy t-posing and progression-halting bugs.

Alan Wake 2 patch stops Alex Casey from “t-posing menacingly”
Ian Stokes

Ian Stokes

Published

There’s a new Alan Wake 2 patch out that includes over 100 fixes, including several game-breaking progression bugs that were preventing some players from finishing the story.

Remedy posted a pretty extensive list of fixes on the Alan Wake website and it’s mainly fixing bugs with certain missions not progressing as they should, but it looks like Remedy had some fun writing up the notes, with helpful updates like “made Coffee World more fun” and “fixed instances of Alex Casey t-posing menacingly”. Alongside these funny ones, there are some important fixes too though, including getting rid of progression bugs in the missions “Scratch” and “Local Girl”.

There are still a couple of missable collectibles that will lock you out of getting all the Alan Wake 2 achievements — these aren’t technically bugs, but it’s annoying to see and hopefully gets patched at a later time. For now, I’ll just need to do another playthrough to get them, which is fine by me, given that Alan Wake 2 is so damn good.

Our review code came in just before release, but you’ll be hearing our full thoughts on Alan Wake 2 soon. Spoiler alert: it absolutely rules and should be a strong contender for game of the year. I didn’t run into any of these progression bugs during my playthrough of the game, but it’s great to see them getting fixed. This is on top of last week's patch which already made over 200 fixes. You can see the full patch notes below.

Alan Wake 2: Update 10 Patch notes

GLOBAL

  • General bugfixes and additional polish
  • Fixed multiple localization issues
  • Fixed banding present in certain cinematics
  • Rebalanced the Taken Diver enemy to be more dangerous
  • Added a few missing German and Spanish VO lines
  • Increased ammo and health item drop rates from containers in the Cynthia boss fight
  • Rebalanced Nightingale boss fight in Normal mode making player weapons more powerful
  • HDR toggle in brightness calibration UI should now work as expected
  • Tutorial texts should only appear in the right places
  • Fixed the weather. It should not be raining indoors anymore
  • Low health state visual effect intensity toned down
  • Fixed an issue with the camera going wild in Saga’s weapon upgrade screen
  • Fixed instances of Alex Casey t-posing menacingly
  • All Pat Maine radio shows are now listenable
  • Player progress should no longer be blocked by unruly furniture and props being in the wrong place

PLATFORM SPECIFIC

Xbox Series
  • Fixed an issue with audio missing or cutting out
PlayStation 5
  • Fixed an issue where using Share Play would, in rare instances, crash the game
  • Fixed several wrong audio states towards the end of the game

MISSION SPECIFIC

INVITATION
  • Fixed an issue where players were unable to talk to Casey after the autopsy and thus being blocked from progressing in the mission
  • Fixed an issue where in rare circumstances, Nightingale could get stuck in the scenery
CASEY
  • Opening the subway door during the escape from the Dark Presence has been made significantly easier by requiring far less button mashing, especially on keyboards
LOCAL GIRL
  • Made Coffee World more fun. Fixed an issue where cups from Slow Roaster were not showing and where carriages from Espresso Express blocked player progress
  • The clue about the Kalevala workshop now unlocks at the correct time
  • A Manuscript page did not want to be found and has been taught a lesson
WE SING
  • The cursor should appear correctly on the Plot board during the mission.
OLD GODS
  • Fixed an issue where the key fob from Rose did not spawn correctly for players
  • Fixed an issue where players were unable to trigger the call from Tor and place evidence on the Case Board + several related issues
  • Fixed an issue where players could not enter the Overlap upon dying as the record player refused to play the hits and allow re-entry to the Overlap.
  • Fixed an issue where the option to Profile Cynthia disappeared after reloading a save game
ROOM 665
  • Fixed an issue where players could get stuck in the Break Room
  • The Echo will now respawn in the instance that the player doesn’t watch the video to the very end
SCRATCH
  • Fixed an issue where players were unable to talk to FBC agent Estevez and come up with a New Plan to progress the mission
  • Saga should not end up in Dark Place after the point of no return
  • Fixed an issue where players could get their progress blocked if changing to another case
ZANE’S FILM
  • Tim Breaker’s map now properly reveals the Word of Power location behind the cinema
Written by Ian Stokes
After a decade of using TA for achievement guides, Ian has ascended the mountaintop and now runs the place (under Rich, our benevolent leader). He plays almost every genre, but especially loves RPGs & shooters. He’s also a bit of a fiend for indie titles.

With 10 years experience as a games journalist, he's worked on sites like GamesRadar, VICE, IGN, Space.com, and more. Ian graduated from Keele University with a BA in Biology and a PhD in Chemistry.
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